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5* Characters
How To Build Kokomi: Best Weapons, Right Artifacts, And Character Showcase.

How To Build Kokomi: Best Weapons, Right Artifacts, And Character Showcase.

Kokomi is a 5* Hydro catalyst character who can heal and deal damage at the same time. Both her Elemental Skill and Elemental Burst deal damage and heal, her Burst letting her deal much better damage. Also, her Elemental Burst allows her to walk on water.

Talents

Kokomi's Normal Attack: The Shape of Water
Normal Attack

The Shape of Water: Normal Attack: Kokomi deals Hydro damage by attacking consecutively 3 times that take the shape of a swimming fish.

Kokomi's Normal Attack: The Shape of Water
The Shape of Water: Normal Attack

Charged Attack: After a short casting time, Kokomi deals AoE Hydro damage that consumes a certain amount of stamina.

Kokomi's Charged Attack: The Shape of Water
The Shape of Water: Charged Attack

Plunging Attack: Kokomi strikes the ground from mid-air by gathering the power of Hydro, dealing damage to the enemies in her way. She deals AoE Hydro damage upon impact with the ground.

Kokomi's Plunging Attack: The Shape of Water
The Shape of Water: Plunging Attack

Kokomi's Elemental Skill: Kurage's Oath
Elemental Skill

Kurage’s Oath: Summons a water-based “bake-kurage” that can heal her teammates. Sangonomiya Kokomi will gain the Wet status if you use this skill.

Kokomi's Elemental Skill: Kurage's Oath
Kurage’s Oath

Bake-Kurage

Hydro damage is dealt to nearby opponents, and nearby active characters are healed at fixed intervals. Kokomi’s Max HP determines the amount of healing done.

Kokomi's Elemental Burst: Nereid's Ascension
Elemental Burst

Nereid’s Ascension: Watatsumi’s strength descends, dealing Hydro damage to nearby opponents before robing Kokomi in a Ceremonial Garment made from Sangonomiya’s flowing waters.

Kokomi's Elemental Burst: Nereid's Ascension
Nereid’s Ascension

Ceremonial Garment

-The damage dealt by Sangonomiya Kokomi’s Normal, Charged, and Bake-Kurage are increased. The damage increase is based on her Max HP.

-Kokomi will restore HP for all nearby party members when her Normal and Charged Attacks damage opponents, and the amount restored is based on her Max HP.

-Allows Sangonomiya Kokomi to move on the water’s surface and increases her resistance to interruption.

-When Sangonomiya Kokomi leaves the field, these effects will be gone.

Talent Priority: Kurage’s Oath > Nereid’s Ascension > The Shape of Water

Passive Talents

Kokomi's Ascension 1 passive: Tamanooya's Casket
Ascension 1
passive

Tamanooya’s Casket: When Sangonomiya Kokomi uses Nereid’s Ascension while her own Bake-Kurage is on the field, the Bake-duration Kurage’s will be refreshed.

Kokomi's Ascension 4 passive: Song of Pearls
Ascension 4
passive

Song of Pearls: When Sangonomiya Kokomi donnes the Ceremonial Garment made by Nereid’s Ascension, the Normal and Charged Attack damage Bonus she obtains based on her Max HP will additionally be increased by 15% of her Healing Bonus.

Kokomi's already unlocked passive: Princess of Watatsumi
Automatically unlocks

Princess of Watatsumi: Swimming Stamina consumption for your own party members is reduced by 20%.
Passive Talents that deliver the same effects are not stackable.

Kokomi's already unlocked passive: Flawless Strategy
Automatically
Unlocks

Flawless Strategy: Sangonomiya Kokomi has a 100% decrease in Crit Rate but has a 25% Healing Bonus.

Constellations

Sangonomiya Kokomi's Constellation 1: At Water's Edge

Constellation 1: At Water’s Edge

Sangonomiya Kokomi’s final Normal Attack in her combo will unleash a swimming fish that deals 30% of her Max HP as Hydro damage while wearing the Ceremonial Garment created by Nereid’s Ascension. The damage dealt is not counted as Normal Attack damage.

Sangonomiya Kokomi's Constellation 2: The Clouds Like Waves Rippling

Constellation 2: The Clouds Like Waves Rippling

When characters have less than 50% HP, Sangonomiya Kokomi gains the following healing Bonuses with regard to the respective characters:

Kurage’s Oath Bake-Kurage: 4.5% of Kokomi’s Max HP.

Normal and Charged Attacks of Nereid’s Ascension: 0.6% of Kokomi’s Max HP.

Sangonomiya Kokomi's Constellation 3: The Moon, A Ship O'er the Seas

Constellation 3: The Moon, A Ship O’er the Seas

Nereid’s Ascension’s level will increase by 3.

Sangonomiya Kokomi's Constellation 4: The Moon Overlooks the Water

Constellation 4: The Moon Overlooks the Water

Sangonomiya Kokomi’s Normal Attack speed is increased by 10% while wearing the Ceremonial Garment created by Nereid’s Ascension, and Normal Attacks that hit opponents will restore 0.8 Energy to her. This effect can only occur once every 0.2 seconds.

Sangonomiya Kokomi's Constellation 5: All Streams Flow to the Sea

Constellation 5: All Streams Flow to the Sea

Kurage’s Oath’s level will increase by 3.

Sangonomiya Kokomi's Constellation 6: Sango Isshin

Constellation 6: Sango Isshin

Sangonomiya Kokomi obtains a 40% Hydro damage Bonus for 4 seconds after her Normal and Charged Attacks heal a character with 80% or more HP while wearing the Ceremonial Garment created by Nereid’s Ascension.

Artifacts

Ocean-Hued Clam

2 Piece Bonus: +15% Healing Bonus

4 Piece Bonus: The 4 piece will summon a Sea-Dyed foam whenever the character equipping this character heals any other party member in the team. The Sea-Dyed foam will collect all the amount of healing( even the overflow healing) for 3 seconds and will then explode after its duration ends, dealing 90% of the collected heal as damage to the nearby enemies (this damage is calculated similarly to the other Elemental reactions such as Superconduct or Electro-charged but this damage is not affected by Character levels, Elemental Mastery or reaction damage bonuses) There can be only 1 sea-dyed foam active at any given time and only 1 sea-dyed foam can be produced once every 3.5 seconds. The Sea-Dyed foam can collect a total of 30,000 HP( including the overflow healing) and this effect can still trigger even if the character equipping this artifact set is not on the field.

Sands: HP% Artifact

Goblet: Hydro Damage Bonus Artifact

Circlet: Healing Bonus Artifact

Substat Priority: HP% > Attack% > Energy Recharge

Weapons

Everlasting Moonglow

Everlasting Moonglow: Everlasting Moonglow is a 5* Catalyst and is the best in slot weapon for Kokomi. It has a high base attack being a 5* weapon and has a good amount of HP as its main stat which is very good for Kokomi as her entire kit revolves around HP. The first part of its passive gives a healing bonus and increases the Normal attack damage based on HP. The second part of its passive restores Energy by using Normal attacks after using an Elemental Burst.

Prototype Amber

Prototype Amber: Prototype Amber is a 4* Catalyst and is the best 4* F2P weapon for Kokomi. It has a good base attack and has a good amount of HP as its main stat which is very good for Kokomi. The weapon’s passive regenerates Energy every 2 seconds for 6 seconds and heals other party members for this duration.

Skyward Atlas

Skyward Atlas: Skyward Atlas is another 5* weapon and a good alternative weapon you can use for Kokomi. It has a high base attack being a 5* weapon and has attack percent as its main stat. Its passive increases elemental damage and also deals AoE damage once every 30 seconds.

Hakushin Ring

Hakushin Ring: Hakushin Ring is also a 4* Catalyst and could out-damage Prototype Amber if you use Electro-reactions. It has a good base attack and has an Energy Recharge as its main stat which helps in getting her Elemental Burst back quicker. The weapon’s passive gives an Elemental damage bonus to party members of the right element for 6 seconds after Kokomi triggers an Electro reaction.

Thrilling Tales of Dragon Slayers

Thrilling Tales of Dragon Slayers: Thrilling Tales of Dragon Slayers is a 3* weapon but is a very good weapon for Kokomi. It has a low base attack but has HP as its main stat which is very good for Kokomi as her entire kit revolves around HP. The main highlight of this weapon is its passive which gives extra attack to the characters that join the field after Kokomi leaves. So you can switch to your main DPS after using Kokomi and you will get more damage from this weapon’s passive. This effect can occur once every 20 seconds.

Character Showcase

FAQS

Ques 1. Can we Use Heart of Depth artifact set on Kokomi?

Ans. Yes, you can use Heart of Depth artifact set on Kokomi if you already have good pieces but since the Ocean-Hued Clam set has come, it has become her best artifact set. So if you haven’t farmed heart of depth, it is recommended to farm Ocean-Hued Clam set instead.

Ques 2. How does Kokomi deal damage?

Ans. Kokomi deals damage mainly from her Elemental Burst but she also deals damage from her Elemental Skill too .

Ques 3. Is Kokomi a good healer?

Ans. Kokomi is a very good healer to have in your team if you don’t have any other healers already like Jean or Qiqi.

To Know More: Genshin Impact Fandom

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